About

Development Status

You can find the Stockfish project on GitHub. View the latest commits

Get Notified

Get notified about new releases by following us on Twitter, liking us on Facebook, or subscribing to our RSS feed.

Twitter Icon Facebook Icon RSS Icon

The Team

Tord Romstad

Developer

Tord is a professional mathematician and programmer, a hobby sprinter, and one of the world's least talented violists. He used to play chess when he was younger, and hated it so much that he ended up writing a computer program to do this boring and tedious task for him.

Marco Costalba

Developer

Marco was a professional developer, a very weak chess player, and an amateur chess engine programmer.

Joona Kiiski

Developer

Joona was a math teacher and used to play a lot of chess when he was young. Nowadays he works as a professional software consultant and uses all his remaining time to mind his children. Hopefully one day he will be back in the computer chess scene.

Daylen Yang

Web Developer

Daylen is a high school senior. He built and maintains the Stockfish website. He also answers support questions and compiles the Mac version of Stockfish.

Salvo Spitaleri

Opening Book

Salvo is the author of the excellent Stockfish opening book.

Jim Ablett

Compiler

Jim is an IT administrator and a chess engine compilation guru. He kindly compiles the Windows and Linux versions of Stockfish.

History

The Engine

The Stockfish project started with the open source Glaurung engine, authored by Tord Romstad. In November 2008, Marco Costalba forked the Glaurung 2.1 code and introduced Stockfish 1.0. Tord and Joona Kiiski joined the Stockfish project and the Glaurung project slowly faded away. Meanwhile, Stockfish quickly rose to become the strongest open source chess engine, with frequent updates every few months. Today, it remains one of the strongest engines in the world. (Source: IPON and CCRL)

The Website